STF: Squirrel Transfer Format
Trying to Make 3D Models More Interoperable
I'm frustrated with the lack of interoperability for 3D assets, especially in open source.
FBX is the current best interchange format for 3D assets. Sadly, it is non-extensible and undocumented.
STF is a work-in-progress modular 3D interchange format for games-development use-cases, that I'm developing.
View it here: https://github.com/emperorofmars/stf_documentation